Implemented a few changes in live share to make it a smoother experience with better latency between sharing and viewing machines.
Improved code mode tagging sessions by having instances get tagged on the front timeline, rather than always appearing on the live capturing timeline.
A new webpage is now available to help with Scripting feature, via Help->Scripting menu item.
What did we fix?
Fixed an issue that caused the row color to not get updated, after cells were sorted, in certain scenarios in a sorter.
Fixed a crash that was caused by renaming a code button, in certain scenarios.
Fixed an issue that meant un-sharing an instance during a collaborative coding session would remove the Instance from the timeline of both the primary & viewing HSC machine.
Fixed an issue where the DFL Raw Event import would not import correctly immediately after a game.